Priest talent
Common
- increase power by x(lvl 1 : 2)
- increase endurance by x(lvl 1 : 2)
- when resurrected, gain increased non-combat movespeed by x(lvl 1: 30) for x seconds(lvl 1 : 5). effect ends immediately upon entering combat
- when resurrected, receive 50% less damage for x seconds(lvl 1 : 5). Effect ends immediately upon using offensive skill.
- when mounted, movespeed is further increased by 20 for x seconds(lvl 1: 5). This effect has 5 minutes cooldown.
- upon receiving critical hit, x(lvl 1 : 30)% chance to increase crit resist for 5 seconds. First proc will increase crit resist by x(lvl 1 : 15), further increasing by x(lvl 1 : 5) every proc. Crit resist increase effect stacks up to x(lvl 1 : 30).
Divine radiance
- talent dmg increased by x(lvl 1 : 32)
Healing circle
- recover caster’s hp by x(lvl 1 : 200) upon successful healing
Arise
- affected allies has x(lvl 1 : 10)% chance to gain a shield which last x(lvl 1 : 3)seconds and absorb x(lvl 1 : 7500) damage.
Mana infusion
- cast speed is increased by x(lvl 1 : 5)%.
Metamorhphic blast
- talent dmg increased by x(lvl 1 : 32)
Resurrect
- cast speed is increased by x(lvl 1 : 5)%.
Shocking implosion
- talent dmg increased by x(lvl 1 : 32)
- upon successful hit, x(lvl 1 : 7)% chance to knock down monster. On player, x(lvl 1 : 1)% chance to stun for x(lvl 1 : 1) seconds.
Blessing of arachne
- when used, x(lvl 1 : 7)% chance to add x(lvl 1 : 3) crit resist for 10 seconds.
Kaia’s shield
- when kaia’s shield effect lasts longer than 12 seconds, x(lvl 1 : 8)% chance to increase target’s endurance by x(lvl 1 : 2) for 12 seconds.
Retaliate
- x(lvl 1 : 5)% chance to reset cooldown upon getting knocked down
Fiery escape
- talent dmg increased by x(lvl 1 : 32)
- upon successful hit, x(lvl 1 : 10)% chance to apply debuff on enemy hit which decrease x(lvl 1 : 20)mp per second for 5 seconds.
- upon successful hit, x(lvl 1 : 5)% chance to apply debuff on enemy hit which decrease x(lvl 1 : 20)% of healing received for 5 seconds.
Final repraisal
- talent dmg increased by x(lvl 1 : 32)
Mana charge
- when used, increased combat movement speed by x(lvl 1 : 7) for 3 seconds.
- people who received mana charge effect also has x(lvl 1 : 7)% chance to receive buff which recovers 80 mp per second for x(lvl 1 : 3) seconds.
Triple nemesis
- talent dmg increased by x(lvl 1 : 32)
- when all 3 hit of triple nemesis hit on same target, reduce target’s crit resist by x(lvl 1 : 3).
Guardian sanctuary
- when taking hit from boss monster or player while guardian sanctuary is active, reduce cooldown of backstep by x(lvl 1 : 0.5)seconds.
- when taking hit from boss monster or player while guardian sanctuary is active, increase combat movement speed by x(lvl 1 : 7) for 3 seconds.
Ishara’s lullaby
- upon successful hit, x(lvl 1 : 6)% chance to reset cooldown.
- if slept person does not wake up for full duration of sleep, x(lvl 1 : 10)% chance to apply a debuff which causes x(lvl 1 : 1)% movement speed decrease and deal x(lvl 1 : 0.5)% of max hp as dmg, which is capped at x(lvl 1 : 1000) each tick for 3 seconds.
Energy star
- talent dmg increased by x(lvl 1 : 32)
- upon successful hit, x(lvl 1 : 5)% chance to apply shield which lasts x(lvl 1 : 10) seconds and absorb x(lvl 1 : 2500) damage to nearby party members.
- upon successful hit, x(lvl 1 : 10)% chance to remove all beneficial effect from target.
Backstep
- when used, combat movement speed is increased by x(lvl 1 : 7) for 3 seconds.
Zenobia’s Vortex
- talent dmg increased by x(lvl 1 : 32)